Titanfall: Assault



An Introduction to Titanfall: Assault

From massive gaming developers Nexon, makes of the smash hit Battlejack comes the latest sequel to the popular Titanfall series. Similar in format to previous titles of the same name, Titanfall Assault (TFA) is a fast paced real-time strategy (RTS) game where players compete to assemble the ultimate deck of Pilots, Titans and more.  Players adopt the role of a field commander of the Interstellar Manufacturing Corporation as they fight to claim victory as the champion in the ongoing Frontier Wars.

Titanfall: Assault : Gameplay

Similar in gameplay to Star Wars: Force Arena, players collect cards to build the strongest deck possible before launching into epic PvP battles. Using an ‘action meter’ players tap on units, burn cards and Titans to deploy them in a variety of maps which vary in terrain and size.  On these maps are three “Hardpoints” which can be captured and act as a holding ground and most importantly the main base of both players.  Battles are won in one of two ways.  The first and safest method of winning is to blitzkrieg the enemy base’s main turret which when destroyed ends a match.  The other way to win is by collecting 100 points.  These points are earnt every second that a player holds a Hardpoint which means that if opponents are gearing up for a full frontal assault then players can simply lay a little defense and then capture all of the undisputed Hardpoints and countdown the clock.

Features of Titanfall: Assault

  • Deploy your Pilots and Titans in fast-paced, fluid battles
  • Fight head-to-head in dynamic Real-Time Strategy warfare
  • Conquer the enemy with a powerful deck of Pilots, Titans, and Burn Cards
  • Deploy your forces on multiple maps that extend the Titanfall universe
  • Create or join Guilds to play with friends
  • Earn Victory caches for your battlefield dominance

Tips ‘n’ Tricks for Titanfall: Assault

Heed the Hardpoints!

Due to the fact that rushing an enemy base is actually a lot more difficult than it sounds, winning by numbers is the safety net that should be set up in case of failing to destroy the opposing main turret. For not only does holding all Hardpoints ensure a victory, yet it sets up strategic defensive buffers and provides a launch-pad from which to kick-off offensives.  That said however, it is best to either use your fastest moving pilot to capture the sector A Hardpoint, which is usually closest to the enemy base, or the most tank-ish pilot so that they can soak up damage before reinforcements arrive.  Area splash damage pilots are best suited to the central B Hardpoint while weakest pilots are best suited for C.

Know Your Pilots!

Each Pilot has their own unique characteristics and there are some whose abilities trigger after capturing a Hardpoint. Therefore it is best to know which pilots have these abilities and rapidly deploy them to any uncontested Hardpoints as quickly as possible, for doing so will not only give greater control of the map, yet open up abilities in the most efficient and effective manner.  Different pilots can also parkour their way up and over obstacles rather than taking road routes which means that it is crucial to know how each behaves to best choose where to place them.

Don’t be a Copycat!

Whilst a slow war of attrition can lead to victory it is actually far more effective to play your own game and not simply mimic what opponents are doing. By having your own strategy players can best adapt to situations and gain the upper hand.  Therefore it is always crucial to constantly keep one eye on the battle clock and point score.  If vastly behind on points then a rush for the base is best, yet if ahead with little time left then adopting a defensive role reinforcing Hardpoints is best.

Know the Counters!

Knowing the stats and attributes of each unit is not only essential to building a solid team but crucial in maximizing proficiency of deployment. This is especially true in Titanfall Assault for each unit has a direct counter which has advantages over other units and weakness against others.  For example, Arcfall weapons do extra damage to shielded units but less damage to non-shielded units of which Missiles are better suited.  Furthermore, it is best to use Ogre and Atlas Titans to focus on enemy turrets while fast-paced Stryder Titans to take out enemy infantry and to clear the way for the tanks to soak up turret fire before follow on from behind.

Specialize your Squad!

Each squad can hold a total of ten different deck cards which are restricted with the types of cards which can be played, which is made up of three pilots, three Titans and four burn cards. Whilst it is key to have the most powerful and versatile cards at hand, it is also pointless including them in your deck if their energy meter costs are so high that players rarely get the chance to build up enough action points to be able to play them!  So rather than go for broke and include the most domineering of cards, it is best to keep a well-balanced deck that can counter all types of oncoming onslaughts yet more importantly focus on strong low-cost cards that can spam enemy forces. Player skill, maps and opponents will always vary as will preferences yet by keeping a an average deck cost in the low threes or between 2.9 to 3.6 is most likely to increase chances for success.

Resist the Upgrade

Starting out it can be very tempting to upgrade any and all cards that can be improved upon as quickly as possible, yet as the game progresses the cost of these upgrades become increasingly more expensive to fund. Therefore it is best to resist and only focus only spending resources on rare and epic cards, or at the very least if flush with funds then upgrade only the common cards which are most used.  Therefore, before upgrading anything, it is best to sample a few different combinations of decks and find out what works best for you and then once familiar start to upgrade those cards which are prominent in your line-up.

Additional Tips

  • Log in constantly to take advantage of timed caches.
  • Play with sound on to hear alerts.
  • Most the most of zip lines.
  • Save energy when close to the Titanfall to allow for instant deployment.
  • Join a guild to earn more rewards and learn advice from peers.
  • Practice and perfect new squads in the Training arena.

Personal Impressions // Review of Titanfall: Assault

Without any ostentatious overtures, Titanfall: Assault is worth the download and sampling. The graphics and sound effects are crisp and clear.  The range of units in which to build decks are varied enough without being too saturated to make choices too difficult.  The option to win via two different methods is a great format which broadens the depth of strategies needed to overcome adversaries.

All in all TFA is a fun game that is easy to pick up yet requires some time to truly master. Whilst it may appear to be a carbon copy of the Clash Royale format, there are a lot of individualities which make Titanfall: Assault unique on its own and worth taking the time to download, learn and practice.  That said however, the game is extremely heavy on battery consumption which limits mobile gameplay dramatically.  Three and a half stars out of five.

App Specifics for Titanfall: Assault

Current Version:
2.1.4 (iOS) (Last Update Dec 05 2017) (as at the time of writing)
2.1.4 (Android) (Last Update Dec 04 2017) (as at the time of writing)

Size:
134.6 MB (iOS)
61.5 MB (Android)

Installs:
1,000,000 – 5,000,000

Requires iOS:
10.0 or later. Compatible with iPhone, iPad and iPod touch.

Requires Android:
5.0 and above.

Content Rating:
Rated for 12+

Languages:
English

Price:
Free!

In-App Purchases:
$0.99 ~ $159.99

Offered By:
NEXON M Inc.

Download Titanfall: Assault

Download Titanfall: Assault for iOS from the App Store Here!

Download Titanfall: Assault for Android from Google Play Here!

Summary

Do you agree with our review of Titanfall: Assault? We would love to hear your thoughts on whether you love or hate this game in the comments section below along with any other hints, tips and tricks that you may have come across that haven’t already been covered above.  Also be sure to leave any requests for games that you would like to see reviewed!
And as always, ‘happy gaming’!

 

 

Author Profile

water-mind
water-mind
After spending much too much time playing retro Pong and Donkey Kong on a game & watch as a kid before upgrading to the brick shaped original Gameboy, Water-Mind is loving the evolution of the gaming industry... ... whilst still finding time to paddle down torrential rivers!
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water-mind

After spending much too much time playing retro Pong and Donkey Kong on a game & watch as a kid before upgrading to the brick shaped original Gameboy, Water-Mind is loving the evolution of the gaming industry... ... whilst still finding time to paddle down torrential rivers!